v0.40 Patch Notes
Core
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* Added gadgets:
* * Whistleblower: Can attach a tripwire sensor to surfaces which makes a sound if a player trips it.
* * Ammo bag: Give other players or yourself ammo after a cooldown.
* Added server settings:
* * Max Players
* * Rounds Per Map
* * Round Length
* * Destroy Creature Eggs Win Condition
* * Creature Handicap
* Added Lobby System
* Added Voice Chat
* Art improvements to menus
* Added Admin command ForceMatchStart()
* Physics objects thrown by Creature now push players based on size and speed
* Damage improvements to hitting players with physics objects
* Added slight spin when throwing physics objects
* Added more weight to physics objects
* Fixed main menu music not playing on first startup
* Fixed winning team message getting stuck on screen after the first match
* Fixed egg collision sticking around after it's been destroyed
* Fixed ammo amount being condensed improperly for containment on HUD
* Fixed unable to host when session already exists
* Fixed physics objects not resetting on new round
* Numerous client-side improvements
* Numerous small bug fixes and tweaks
Characters
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* Creature now has a custom model!
* Added Creature Reveal ability
* Added custom First Person Arms to Containment Team
* All new custom First Person weapon animations
* Added exit wound blood splatter FX
* Added sound when attaching to surfaces as creature
* Added indirect shadow FX
* Major Network improvements to Pouncing (no more rubberbanding!)
* Major Network improvements to Physics Handling
* Throwing objects now takes mass into account
* Momentum no longer affects pounce
* Set Gravity from -2200 to -2900
* Set Creature Throw Strength from 3500 to 2500
* Set Containment jump height from 720 to 900
* Set Creature FOV to 110
Weapons
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* G36 swapped out for the madeup "AHK5" - a smaller weapon which feels more appropriate for Containment Team compared to the large clunky G36
* Renamed weapons
* Redid all animations using custom rigs (some rough)
* Fixed iron sights lining up incorrectly for a lot of the weapons
Maps
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* Updated Skyline
* Updated Silo
Files
Get Project Void
Project Void
A spiritual successor of Hidden Source.
Status | In development |
Authors | Nonlin, Micah, Kyben |
Genre | Shooter |
Tags | FPS, Horror, hunt, Multiplayer, scary, Sci-fi, suspense, Unreal Engine |
Languages | English |
More posts
- v0.39 Patch NotesSep 21, 2019
- v0.38.1 Patch NotesMar 26, 2019
- v0.38 Patch NotesMar 18, 2019
- v0.37.1 Patch NotesNov 03, 2018
- Alpha Update 0.37Oct 30, 2018
- Alpha Update 0.36Apr 16, 2018
- Alpha Update 0.35Apr 14, 2018
- Alpha Update 0.34Apr 07, 2018
- Alpha Update 0.33Apr 05, 2018
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